<global>
Any objects placed in here are rendered in world-space coordinates instead of app-space corrdinates.
This is useful if you want something to be in a fixed space in the world and not move when the app is moved. For example when attaching a weapon or item to an avatar.
function App() {
return (
<app>
<global>
<box /> // this box is in world space
</global>
</app>
);
}
Notes
None.