activate() | Activates the camera. |
deactivate() | Deactivates the camera. |
isActive | Whether the camera is active. |
getPosition(vec3) | Gets the position of the camera. |
setPosition(vec3) | Sets the position of the camera. |
setPositionX(x) | Sets the x position of the camera. |
setPositionY(y) | Sets the y position of the camera. |
setPositionZ(z) | Sets the z position of the camera. |
getRotation(eul) | Gets the rotation of the camera. |
setRotationX(x) | Sets the x rotation of the camera. |
setRotationY(y) | Sets the y rotation of the camera. |
setRotationZ(z) | Sets the z rotation of the camera. |
getWorldPosition(vec3) | Gets the world position of the camera. |
getWorldRotation(eul) | Gets the world rotation of the camera. |
getWorldDirection(vec3) | Gets the world direction of the camera. |