Skip to main content

<climbing>

By default worlds have climbing disabled. Adding this element allows you to toggle climbing on or off dynamically.

Props

PropTypeDescriptionDefault
enabledBooleanWhether climbing is enabledtrue

Notes

  • You can control climbing per-shape with the climbable={true|false} prop. You can also control climbing inside of a GLTF model by adding _noclimb or _climb tags to collider meshes. The kind of world you build should determine which way to around is easiest to work with.